Monster Hunter Wildshas officially sold 8 million copies worldwide in just three days, setting a new record for Capcom. The previous record holder wasMonster Hunter World, which sold 5 million copies in its first three days and eventually went on to achieve 25 million in lifetime sales.
Capcomcredits this milestone to theextensive global marketing campaignleading up to the game’s release. The company also highlights the success of theopen beta trials and the broader appeal of theMonster Hunterseriesas key factors behind the impressive sales figures. The studio believes the game’s dynamically evolving world, stunning visuals, and cross-play functionality have made it particularly attractive to players. Capcom states,

“[Monster Hunter Wilds] is set in a dynamically changing world that is in one moment a severe wilderness, swarming with packs of attacking monsters, and in the next transforms into a rich natural environment teeming with life. [The game] features grand, beautiful visual depictions made possible by the RE ENGINE and cross-play, allowing players to enjoy the game together regardless of their game platform.”
One factor contributing toMonster Hunter Wilds’s success may be its simultaneous release on Nintendo Switch, PC, PS5, and Xbox Series X|S from day one.In contrast,Monster Hunter Rise, a previous entry in the series, was initially released exclusively on Nintendo Switch for a year and did not perform as well asWildshas.

Monster Hunter Wilds Is The Fastest Selling Game In Capcom’s History
Move Over Leon Kennedy, Monster Hunter Wilds Is Coming Through
Monster Hunter Wildsis on track to surpassMonster Hunter World’simpressive lifetime sales and has already outpaced the previous entry,Monster Hunter Rise, which sold 4 million copies in its first three days.However,Monster Hunterhas yet to become Capcom’s best-selling franchise. That distinction still belongs to the long-runningResident Evilseries. While the latest entry,Resident Evil 4 Remake, sold 3 million copies in just two days, according toCapcom, theResident Evilseries continues to be Capcom’s top seller.
Monster Hunter Wilds Fans Recreate Celebrities in Expansive Character Creator, Including One Infamous Batman Villain
Fans of Monster Hunter Wilds are using its detailed character creator to bring celebrities and fictional icons to life with stunning accuracy.
Beyond its sales success,Monster Hunter Wildsis also setting records in other areas. On launch day, the gamesurpassed 1.3 million concurrent players on Steam, making itthe sixth-highest all-time player counton the platform, behindPUBG: Battlegrounds,Black Myth: Wukong,Palworld,Counter-Strike 2, andLost Ark.

At the time of writing,Monster Hunter Wildsboasts around 1.17 million peak concurrent players on Steam, according to SteamDB.
However, these impressive player numbers and sales figures don’t overshadow some ofWilds’s more noticeable issues. A glance at the game’s Steam reviews shows a mixed reception, with less than 50% being positive.The negative feedback seems to stem from the large number of bugs and game-crashing glitchesthat have plagued players since the game’s launch.

Even With Skyrocketing Player Numbers, Monster Hunter Wilds Struggles With Bugs
Luckily, Capcom Is Getting Fixes Out Rather Quickly
Not long afterMonster Hunter Wildslaunched,players began to report several issues with the game. This includedrandom crashing/freezing, constant in-game tutorial pop-ups, and a slew ofgame-breaking bugs. All of this helped bring the game’s Steam review below 50% positive.
While Capcom works hard to remain on top of these issues with therelease of quick hotfixes, it seems players are still dissatisfied. Many players, while grateful for the updates coming in at rapid speed, feel that the focus needs to be on better optimization. According to many of the reviews,it is theMonster Hunter Wilds’constant freezing and crashing that is ruining the player’s experience above all else.

Hopefully, Capcom will continue to slay the massive game-breaking bugs still presentinMonsterHunter Wildsand address the known optimization issues to keep fans slashing monsters without fear of losing progress.




