It’s no secret thatAstro Botis making waves, as not only has it sold 1.5 million copies since its release 9 weeks ago, but 37% of players have either never purchased a Sony title, or haven’t within the past two years. Developed by Team Asobi, the platformer has seen massive success over this short period, and fans now know just how beloved the title truly is.
Sonyrecently released sales data that showed not only the number ofAstro Botsales but also theuser traitsthat provided fans with the knowledge that awhopping 37% of players were new users of the platform entirely.While selling this number of copies is a major milestone for the developers, knowing that their title brought numerous new users to Sony’s platform is another major victory.

Astro Bot May Have Been Expected To Be A Success
The Sales Numbers And Revenue Have Fans Asking Questions
While fans are usually hopeful for their favorite titles to become a major success, usually it comes as quite a shock when some do as well asAstro Bothas in such a short time. However, this appears to be the opposite of the case here.Fans are actually wondering why the title has “only” sold 1.5 million copies, and not many, many more.
Astro Bot May Be My Game Of The Year, But Getting The Platinum Trophy Is A Major Headache
There are so many things that the developers of Astro Bot just managed to get perfect, from sounds to gameplay, but the platinum trophy is difficult.
A Reddit thread posted byCuteDeadMonstercelebrating the sheer volume of sales in three months broughtseveral fans discussing how they think the numbers should be higher.Commenter BenSlashes states,“I’m surprised its not much more. Normaly every kid should say “daaad can you please buy me this game?“Others shared this sentiment, saying they almost wish it sold more, just so they could getmore content out of the developers.

Our Take: Platformers May Not Be As Popular As They Used To Be
Has The Genre Become Less Popular Over Time?
Taking another look at the original Reddit post, it seemssome fans think that the reasonAstro Botisn’t selling more copies is due to the newer generation not being as fond of platforming titles.Previously, fans were used to games such as those from theMariofranchise andSonic The Hedgehog, which were both based upon platforming, collecting small items, and defeating a few enemies along the way. With games likeCall of DutyandFortnitetaking center stage, it could be the genre just isn’t as popular as it once was.
Even if the idea that platformers aren’t as popular as they were in the past is true, the amount of sales within such a short period of time should b celebrated by any developer. The fact thatAstro Botnot only sold almost 2 million copies in 9 weeks but also brought in a massive amount of new users along with those sales, is a huge milestone to hit. Hopefully, the success of the title continues, and the developers continue to release new content forAstro Botfans.

